summoners war elemental advantage crit rate. Attacks the enemy with sharp, fiery claws. summoners war elemental advantage crit rate

 
 Attacks the enemy with sharp, fiery clawssummoners war elemental advantage crit rate  Argen consumes said buff when fully stacked to get a lvl 5 attack bonus

DB12 (2/10): He can be used in Dragons B12 if you are low on damage dealers, but there are better options. 303% is pretty good. SF10 (8/10): He has elemental advantage and. Dimensional Rift:Nice chart but the Crit rate buff is in-accurate. Business, Economics, and Finance. Attacks the enemy with sharp, fiery claws. Which monsters can give crit buff? I am going to build a Ahman but can only get him to 60% crit. This skill has a 20% chance to activate the Sword of the Supreme Sky Wolf. 4 Harmful Effect Rate +10%. Effect Rate +15%. Laika could use crit rate, i mean hes laika at least com2us could give him some love and laika and change his awakening bonus. There is. Because there's different Elemental (Attribute), they all have their own Strengths and Weaknesses between each other! - Water is stronger against Fire. Fire: Great pvp mon with good damage and oblivion. I know some stuff has been tested pretty easily, like 15% elemental crit advantage, but has there been any done on the supposed 85% threshold for…Attacks all enemies with attacks that always have an attribute advantage, resets their Attack Bar and increases their chance of landing a Glancing Hit for 2 turns. ago. 3 Damage +10%. Speed units and Violent runes are NOT good in here, the more you attack the. Causes an elemental explosion to attack an enemy. Rate Crit. (Reusable in 4 turns) Decreases the damage that all other allies receive by 20%. An explanation of Summoners War ingame mechanics: Accuracy/Resistence (0:22), Skill-ups (3:46) and Attribute Advantage (6:14). 5 * 0. 5+0. Damage +10%. Increase your Attack Power and Critical Rate for 3 turns. + Damage +5%. Damage +5%. The attribute that wins gains a 20 percent damage bonus and 10 percent extra crit rate; countered attributes receive a penalty of losing 10 percent damage, 10 percent crit rate, 15 percent. Summoners War: Sky Arena Wiki Monsters Element. This attack will deal more damage according to your MAX HP. There's 11 different Rune Stat for each Rune! Each Rune, when created, will receive a Stat. Effect Rate +15%. Increases the Critical Rate of ally monsters with Wind attribute by 23%. Tower Of Fantasy. Some Rune Stat are based on the Rune Slot and a few are unique to the Rune Slot! Stat. on a crit based monster ( monster with a guaranteed/naturally high crit rate) that CC rune is not needed, so if you replace it with crit damage and use 2 att% thats 126% to attack and (idk whats the max for a crit damage % so lets go with 63%) and 153% to crit damage. 5* {ATK} Show Skill Ups. Dark Elemental Camules Attack . I was having a discussion with a fellow guild mate about elemental advantage between units in SW, I for one thought that having. Skill 2: Element Explosion: Causes an elemental explosion to attack an enemy. Gouge: Performs a ruthless charge, attacking all enemies 3 times. Damage +10%. Disadvantage doesn't reduce the damage but reduce crit rate and give a fairly high chance of glancing blow. Here’s a general rule of thumb for runes to instantly sell: Sell all 2/4/6 runes that are flat. Privacy Policy; Disclaimer; Contact UsLv. Lv. Defense is better. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Ragnarok M Eternal Love. Valor Legends Idle RPG. 1. If the caster has ATK UP status, then High Elemental gains up to 50% Crit Rate. Welcome to our Summoners War Chronicles Unlisted Skill Effects guide. Search for: Recent Posts. Multiplier - 800% of the ATK stat when all allies are alive and up to 1240% when 4 allies are dead. Increases your Critical Rate for 3 turns and attacks all enemies. Taharus Skills. I use atk buffs far more often than crit or defense buffs. Rate Crit. Elemental Advantages/Disadvantages. CRIT Rate: 15%: CRIT DMG: 50%: Accuracy: 0%: Resistance: 15%: Woonsa - HP. The recovery amount is proportionate to the Attack Power. The more debuff on his target the more damage this skill will do. If nothing threatens her, she will bring so much heal and damage! The most underrated monster i use is Chilling, i think (in c1 rta). This will end up as a pretty huge meta change. Bremis Skills. Meaning crit resistance buff is more of an 0. 2 Damage +5%. This CRIT Rate share caps at 15%, and will only include the CRIT Rate that appears in her stat page—as such, conditional CRIT such as those from Blizzard Strayer or Cryo Resonance will not be included. Nov 04,. When an attacker attacks a target that has an elemental advantage, there is a chance of the hit landing as a Glancing Hit (not sure of the exact % of this happening). Show Skill Ups. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Crit. Since Crit Damage starts at 50% already, you need to attain 50% Crit Rate first before you should consider raising Crit Damage. Woosa (Water Pioneer) is another excellent defender along the same lines as Chloe, thanks to his skill Wish of Immortality, which gives a very good shield (scaled to his own massive HP) plus effect. to be clear on elemental weakness and its effects, elemental weakness -> +15% chance of glancing hit, -15% chance of crit. Rate Crit. In the case of glancing (Galleon vs Lushen, or any wind unit), since Galleon's. Additionally, your Attack Bar increases by 50%. + Lv. Shield Rune set might provide a instant 5% to the party. All Guides © 2021 Summoners War: Sky Arena Wiki. r/summonerswar • New transmogs preview (Mage, Sky Surfer, Unicorn, Mystical Witch 2A and High Elementary 2A) Advantage gives 15% crit rate and chance to crushing blow. I know for a fact that elemental disadvantage gives -15% crit rate because ppl used to abuse that fact with Hwa vs the old water giants b10 which would counter on a. Never really thought about the elemental advantages playing a significant role in stun locking comps. Rate of Resistance - The actual chance that an effect is resisted, which can be found by subtracting Accuracy from Resistance. The recovery amount is proportionate to the Attack Power. (Reusable in 4 turns) Skill 3: Destructive Punch: Inflicts great damage. Same Rule applies with critical hits, Lushen for example doesn't have 100% crit vs fire monsters. If using Ellena lead, you need 55% CR. Back when we had imps HH crit rate buff was about 23-25%. Always perform an attack that has an attribute advantage on all enemies. Units that scale damage based on HP are recommended. So with base+3* crit rune you can hit the 100%. Nigong. An explanation of Summoners War ingame mechanics: Accuracy/Resistence ( 0:22 ), Skill-ups ( 3:46) and Attribute Advantage ( 6:14 ). So 60% crate (assuming actual=effective for simplicity) would be: 60% crate, If game decides on crit=YES, then step 2: 50% chance to keep crit or discard it. Ignores. Multiplier - 380% of the ATK stat before reduction. Crit. and then imagine a Kaki. 149K subscribers in the summonerswar community. Skill 1: Cross Attack. Lightning of Cycle. Multiplier Formula. -30% bonus. Elemental Info - Stats - Review - Travel - Summoners War - Firing Water Wind Light Night. no. Star - Weaknesses - Runes - Ogre Rating Score and ReviewCross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. 7*{ATK}) Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance. + Lv. Causes an elemental explosion to attack an enemy. Gains 3 Knowledge when an enemy or an ally gets defeated. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Disclaimer: I'm not absolutely sure about. This determines the speed of the animations. Increase the Critical Rate of ally monsters in the Arena by 33%. Shoots two arrows to attack a target enemy and a random enemy. Summoners War Chronicles. + Lv. Chaos Magic Circle: Summons 5 magic spheres, which each can inflict damage equal to 150% of your Attack Power. When attacking with attribute advantage, the attacker gets extra 15% critical hit chance. 20% bonus DMG; 10% bonus Crit Rate; However, if your attribute is countered by the other element, you will receive the following. Lightning Claw. The inflicted damage is proportionate to the enemy's MAX HP. Lv. Description. + Lv. Yes, if not using any CR lead, you need 85% CR. SF10 (8/10): He has elemental advantage and can be used to deal good damage in Steel Fortress. I have a 100% crit rate Sigma who is always my #1 contributor no matter the team setup. Increases your Attack Power and Critical Rate for 3 turns. 'No elemental advantage' is not the same as 'all element advantage', which is what Theomars has. 6 Cooltime Turn -1. I'm wondering : would a skill that buffs crit rate make it back up to 100%? For example, let's say I have a Sieq with 100% who is fighting a water monster. Practically speaking even at 100% crit rate, I'd estimate that around 50-66% of hits will fail to crit; source: way too many double Lushen runs in arena watching them miss 5/6 or even 6/6 cards. NB12 (8/10): All of his skills are multi hits which is great for breaking through the boss' shield. Summoners War: Sky Arena is a RPG Mon game developed by Com2Us. Nigong. His high speed can potentially work greatly to your advantage, but like Chloe comps, he is vulnerable to strippers. • 1 mo. 2. Team: Veromos (L), Sath (2A), Tatu, Water Homunculus, Hemos (2A) Team stats: (Stats include speed tower, and resistance is minimal if it is below 40% and I won't mention) Speed tower: +6%, other towers (HP, Def. First LD in 2831 days. Damage +10%. Effect Rate +15%. How to get: Light and Darkness Scroll Awakened Bonus : Increases Critical Rate by 15%. In guild wars, he can be paired with Tyron, Shumar, Tarq or Galleon for some good all out attack composition. Overwhelm of Water: Attacks all enemies to decrease their Attack Speed for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each. Isabelle Skills. (Reusable in 4 turns)If I learned anything in this game it's that no matter how slim the chance, if you let it, the game's gonna mess you up in the most important moments. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. crit rate buff/anti crit buff. Collection. Increases your Critical Rate for 3 turns and attacks all enemies. Crit. Unfortunately, you cant get a crushing hit if you crit. Crit. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. This attack decreases the enemy's Defense for 2 turns with a 50% chance. Always gains attribute advantage when attacking an enemy. 4 Harmful Effect Rate +10%. I understand that a monster with 100% crit rate will actually get 85% against a stronger element due to elemental disadvantage. Edit: ALSO this bug was having a MASSIVE effect on elemental disadvantage crit rate. For example, 50% Crit Rate on the stat sheet translates to ECR= (0. (Reusable in 2 turns). Nice chart but the Crit rate buff is in-accurate. If the target is not suffering any harmful effects, 1 additional attack is added. ) Increase CRI Rate +30% flat Crit Rate. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Crit. (Reusable in 5 turns). This attack will deal more damage according to your MAX HP. Check the strengths and weaknesses between attributes and select the attribute that counters the enemy's. His passive gives him elemental advantage and bearing buff that makes it very easy for his to survive. You can get 50+80+35*5 (for slots 1,2,3,5,6)+ 40. Rate Crit. The intensity of the Stat is based on the Rune Grade (Stars). Multiplier: 4. Damage Resistance Accuracy; 106: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 20: 2: Min: 1035. Like other Unicorns she has a good second skill in Mystical Form which creates a shield proportionate to your MAX HP. For example, a Lushen, with 150 speed, 85 crit rate, how much atk and crit dmg can he theoretically have (assuming trying to get these 2 stats closer to each other for max efficiency. Attacks the enemy 3 times with a whirling storm of fire. Example a vildred with 100% crit chance will always crit against. Monsters are the main creatures used by players in the to battle in the Arena, Scenarios, and Cairos Dungeon, as well as in Guild Battles and the Trial of Ascension. GB12 (0/10): He has elemental disadvantage in Giants B12. I have a Zeratu, and I'm torn between a lot of builds. Each region has its own monster elements, and using the right element against the monster will give you additional effect of up to 19% of PWR, while wrong or counter element will decrease their effectiveness by -30% of PWR and the same monster element. 6 Harmful Effect Rate +15%. 5 Damage +5%. He gives huge damage outpput especially with high Crit rate and Crit damage. Additionally, your Attack Bar increases by 50%. 7% crit rate. i ran 3 trials with seiq (howl on) and 2 trials without seiq (and no other crit rate buffs). The same. 4 Harmful Effect Rate +5%. Also zeratu needs 100% crit so that crit awakening buff would be massive, no insane, maybe even ridiculous(200% crit damage/100% crit rate zeratu roaming). 6 Harmful Effect Rate +15%. Atk% Fast: Faimon Hell 1: Faimon V. Dark Hammer Kina. This allows leeway in his runes where people can just stack crit damage, speed and attack while keeping crit rate substats at a minimum assuming that you use him as leader of course :)The goal of this guide is to get your GB10 team to a 100% success rate, ~40 second average runtime as efficiently as possible so you can really maximize on your rune farming and progress your Summoners War account as fast as possible. Skill 1: Holy Claw: Attacks the enemy with sharp, lightning claws. All Guides © 2021 Summoners War: Sky Arena Wiki. Substats. Solid Blades . *Out of 40 attacks, the water hellhounds didn't crit a single. Rate Crit. Damage. Furthermore, from what I have gathered, there's a lower accuracy rate too. Here are the best Nat 5 monsters in the game right now. Also, the second skill in Human form is a 4-hit skill on single target, so if she crits 4 times, thanks to her passive she gets another turn. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. 1* {ATK} + 180. Effect Rate +15%. where damage bonus has 2 components, crit damage bonus & skillup bonus. You should do a max stat for some of the most used monsters. Lightning Monkey Wand: Attacks the enemy and decreases the Defense for 2 turns with a 75% chance and recovers your HP by 20%. On the 30th June we will get the new version of Summoners War Sky Arena – Reloaded. Also zeratu needs 100% crit so that crit awakening buff would be massive, no insane, maybe even ridiculous(200% crit damage/100% crit rate zeratu roaming). But if want à picture. The inflicted damage is proportionate to the enemy's MAX HP. Rageful Return (Passive): Goes back to the elemental realm at the moment of death and returns with 30% HP. Glancing hits are 25% less damage if I remember right, but considering that most nuker builds rely. Bonus Crit Rate of Elemental Advantage. Crit Damage - starts at 50% (they add the base 100% so it reads as "150%", but it's the same value), but crit damage can also awaken, rarely. Damage Resistance Accuracy; 100: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 15: 1: 20: 2: 25: 3: 30: 4: 35: 5: 40: 6: Advanced Guide. Lamor Skills. Crushing hits chances does not override critical hits chances (a 100% crit monster will never land a crushing) Critical Hit is a Crit means you do damage x Crit Damage while Crushing does not. Which explains why Hellea is a great partner for Argen. Dark. Theo w/o crit = noTheo. This attack will deal damage according to your Attack Speed. Is there. Always gains attribute advantage when attacking an enemy. Fire demon is great for AO, he awakes into crit and s3 has elemental advantage so you already have 45% CR naturally. Lv. Multiplier Formula. without any doubt whatsoever a very small chance that a monster can glance an opponent even if:Type: Attack. Raoq is a great damage dealer up to about fighter 3 in the arena. With Summoners Wage Chronicles, runes are an essential aspect out gameplay such they provide optional network and effects to monsters. Unfortunately, this rune suffers from being a crit rate slot 4. Dance with the Elemental. + Cooltime Turn -1. It is definitely fine and possible to still win (I went through most bosses at “Hard”), but. Speed crit rate attack will most likely be your highest damage build on swift shield, speed crit damage attack on swift blade is feasible at this speed. Speed Crit. Fire vs Fire does norm crit rate Fire va water seems to crit a lot more often. See also: Hit Table. And some may not have any effect at all. Elemental Advantage Remove Buff. Lightning Monkey Wand: Attacks the enemy and decreases the Defense for 2 turns with a 75% chance and recovers your HP by 20%. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Com2us totally "fixed" the situation. 3 Damage +10%. The second skill is a two hit on target and removes beneficial effects at 100% rate, the third skill strikes 4 random targets and every hit will strip the enemy. Unit with 30% crate has 15% against crit resistance buffed units. you will have 67% crit rate and from hu. But the straight defense build will be tankier and his damage will melt through high defense units and even fire units. This attack will deal more damage according to your MAX HP. 2 Damage +10%. Increases the Critical Rate of ally monsters with Light attribute by 23%. The 4 th rune slot for all is crit rate % with crit damage substats until your runes are. Elemental Advantage Remove Buff. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. 5 Damage +10%. The rage lushen runs at 81% crit with 100% crit dam with only 1400 att while the fatal lushen runs 39% crit 71% crit dam and 2800 att. [Seal of Water] is automatically activated if the enemy dies. DB12 (2/10): He can be used in Dragons B12 if you are low on damage dealers, but there are better options. cogumush. A unit like. Elemental King (Passive) Always gains attribute advantage when attacking an enemy. 5 Damage +10%. Always perform an attack that has an attribute advantage on all enemies. Damage Resistance Accuracy; 101: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5: 7380: 541: 420: 40: 6: 10050: 736: 571: Awakened Stats. Essences to awaken: 10 High Darkness 20 Mid Darkness 5 Mid Magic 15 Low Magic what I want to know is what takes priority effect? Basically crushing hit is the opposite of glancing hits regarding elemental advantage/disadvantage. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Awaken bonus: Increases Critical Rate by 15%. Arena and Guild Wars Viability. Grade: Type: HP Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Wind Scroll, Temple of Wishes, Chiruka Remains Devilmons: Feed it with 10 Minotauros [Do not use Devilmons] Awaken bonus: Leader skill: Increases the HP of ally monsters with Wind attribute by 30%. Lv. (Reusable in 4 turns) Decreases the inflicted damage on the ally from Water, Fire, and Wind attributes by 25%. Here is the. Swings a giant sword to deal damage and decrease the target's Defense for 2 turns with a 40% chance. Lightning Claw. Damage is increased by 30% for each. Can potentially use him to frontline in Elemental Rifts if you really have nothing better. I was falling asleep but now I'm wide awake because I was so shocked and had to get this out to all of you guys. Business, Economics, and Finance. 3 Damage +5%. Unleashes a shock wave that has a 25% chance to stun and a 10% chance to provoke the enemy. 4. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 turns. If you have 5 Knowledge, use all of your Knowledge to attack while ignoring the enemy's Defense and having attribute advantage. Attacks the enemy 2 times and deals damage proportionate to your Defense. Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 50% chance. 6 Harmful Effect Rate 15%. The Rate of Resistance cannot go below 15%. Heart Pierce (520%) Unleashes an accurately aimed deadly thrust. Attributes are the various elements in Summoners War: Chronicles. Arena- Arena defense isn't his forte. Jamire + Tablo is the current Toxic Meta in High Rank RTA. 6 Cooltime Turn -1. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. + Lv. Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. If you need to use Crit Rate on slot 4, then do that. Skill 1: Energy Punch: Attacks with a spinning punch and stuns the enemy for 1 turn with a 25% chance. Yeah it’s impressive. I noticed my monster crit more with an elemental advantage. You must be looking at the wrong stat, crit chance cant physically go beyond 100% cause after it reaches that the number becomes red to show u reached the cap. When you receive fatal attacks, you increase your Attack Power for 2 turns and will be immune to death for 1 turn. Solid Blades. you'll be using him with SPD/CRIT RATE/HP (slot 2/4/6) regardless of what primary and offset you choose. Lv. Instead of 85% crit you end up 77% but with 20 more spd or so. With these stats tats can do a projected 15,000 damage per skill 2 allowing for a good amount of damage per second from each tarq. 5k on wind and water monsters but only 8. Always gains elemental advantage in all Rift Beasts (+15% crit rate and +50% damage). +21k hp, +456 atk, +405 def, +192 spd and 30 accu (with spd up effect and. Increases the Attack Speed of ally monsters Guild Battles by 16%. Jamire + Tablo is the current Toxic Meta in High Rank RTA. 1582x2. Cooltime Turn -1. Increased crit tariff is good for nukers like Catherine or Lushen plus works super with Get runed monsters, in the increased chance on critical recent. the latest open-world action RPG from HoYoverse. (Reusable in 6 turns) Deals damage to the enemy and recovers a turn if the enemy dies. Inflicts Continuous Damage for 2 turns if you get a Critical hit. 3 Damage +10%. lets say the monster has 700 attack 700x2. Summoners War: Chronicles has five essential elements: Fire, Water, Wind, Light, and Dark. Multiplier - 190% x3 of the ATK stat before reduction . His rune requirement is ok for beginners since you only need 55% crit on all 6 runes to make him deadly, that's less than 10% per rune. How to get : Scroll of Light & Darkness Awakened Bonus : New skill: Acquire [Mystical Blood Transfusion]. If your attribute is countered, you take a penalty of -10% DMG, and receive -10% CRIT Rate,-15% Precision, and -25% ACC. Recovers the Attack Bar of all allies by 20% afterwards. Crushing Hit: 30% additional damage. Crit. Lv. Damage +10%. Light: Usable stripper, his passive can be resisted, also brings 33% atk lead which is used in kb5. ago Critical Rate. His leader skill (24% crit rate) plus his passive 15% crit rate, so that he just need 61% crit rate to reach full crit rate. It's really hard to decide which rune to go, an attack monster that has low hp, needs. Effect Rate +15%. + Damage +10%. (Reusable in 3 turns) Lv. Multiplier - 370% of the ATK stat before reduction . Theomars, the Water Ifrit, is one of the best nukers in Summoners War: despite of being a water monster he can deal significant damage even to wind monsters thanks to his passive skill that always grants him elemental advantage when attacking. That's a good sacrifice. 26= 1582. Belladeon is the best support monster for this situation. His 3rd skill is 2 cont damage and his primary attack is cont damage on every crit. Mega Smash ((Spd+210)) Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. I had dilemma with feather one (a) gave 21% attack other (b) 28% crit dmg. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 turns. Increases the Critical Rate of ally monsters with Light attribute by 23%. r. Silent Reaper (750%) Attacks and Silences the enemy for 2 turns. Lv. Luckily, Summoners War: Chronicles does offer a pity system in the game. Damage +10%. The damage increases according to the Attack Speed. Finally managed to build this satisfying speed GB12 team. Lv. New Summoners War Monsters & Fusion Recipe (Update) Oct. Essences to awaken: 15 Mid Wind 10 Low Wind 10. However Ling Ling has a nice skillset for a four star monster: two of her skill remove beneficial effect. 0*{ATK} Shatter: Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Success rate: 100% (After 400 runs as of today, and since the latest rune upgrade for my team). 5 Damage +10%. This will give the attacker a small chance to Crush. Dark Hammer Kina is perfect for players looking to maximize speed and damage. He’s known for his ability to solo unprepared teams in PvP as well as. Glancing can't crit and do only 50% Damage. Multiplier - 400% of ATK stat before reduction . Flow (Passive): Gains immunity against HP recovery disturbance. New. I used to run with 2. Consider you lose 15% crit rate when fighting stronger element, i assumpt that we would gain 15% crit rate when fighting weaker one . Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. (Reusable in 4 turns) Attacks the enemy 2 times and increases the Attack Power of all. CryptoCamilla Skills. I keep any runes with spd/def/accuracy subs for icaru, crit rate/atk subs for verd. Attacks an enemy with a sword 2 times. Causes an elemental explosion to attack an enemy. Any monster that has elemental advantage over another monster gets 15% extra crit rate when attacking the opposite element. SB10 (8/10): He's a strong DPS unit for Spiritual Realm as he can't Crit anyways and can still deal good damage. Gains Knowledge by the number of granted beneficial effects when you're granted with a beneficial effect.